Chronicles of Astragarh: Dawn of the New World
The Elves are a majestic race that live on the southern region of the Gri’gana continent in the Valdrassil Forest. These noble people have pride in their history and will always lend a hand and a welcome gesture to people who wish to seek knowledge and wisdom of their culture and their forests.
The Elves claim that their ancestors are from a realm called the Feywild; yet there is no proof that such a realm exists. However, thanks to the their knowledge of the Valdrassil Forest, we have been able to understand our world a little bit more than usual.
Average Height: 5’ 4”-6’ 0”
Average Weight: 130-170 lb.
Ability Scores: +2 Dexterity, +2 Wisdom
Speed: 7 squares
Vision: Low Light
Languages: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception
Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares.)
Elven Accuracy: You can use elven accuracy as an encounter power.
Elven Accuracy – Racial Power
Free Action – Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.